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pixel-collision engine. This one is just under 100 lines in ActionScript 2. Reflect a ball off any shape.
10 (AS 2)
1. Make some cubes. 2. Split the bitmaps in sections. add some internal Adobe tweens. Now you have my Math and code vers ...
10 (AS 3)
Sliding Tabs for Navigating. XML loaded. Auto Popup and Hide.
9 (AS 3)